Knights of Round: Difference between revisions

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* [https://forum.square-enix.com/ffxi/threads/42615 June 17, 2014 - Version Update with WS Adjustments (Official Forums)]
* [https://forum.square-enix.com/ffxi/threads/42615 June 17, 2014 - Version Update with WS Adjustments (Official Forums)]
* [https://forum.square-enix.com/ffxi/threads/45365-Dec-10-2014-(JST)-Version-Update December 10, 2014 - Version Update with WS Adjustments (Official Forums)]
* [https://forum.square-enix.com/ffxi/threads/45365-Dec-10-2014-(JST)-Version-Update December 10, 2014 - Version Update with WS Adjustments (Official Forums)]
* [http://www.bluegartr.com/threads/124376-December-10th-Update-Weaponskill-Adjustments-testing?p=6292373&viewfull=1#post6292373 December 2014 - re-testing (Dasva, BG)]
* December 2014 - re-testing (Dasva, BG)

Latest revision as of 22:05, 29 August 2026


Weapon Skill Information
Description: Caliburn/Excalibur: Additional Effect: Regen
Weapon Type: Sword  Skill Target: Single
Class: Physical
Stat Modifier: 40% STR / 40% MND fTP: 5.0
TP Modifier 1000 TP 2000 TP 3000 TP
Aftermath 75-119 II
(+10HP/tick Regen):
20 seconds 40 seconds 60 seconds
Skillchain: Light / Fusion
Command: /ws "Knights of Round" <stnpc>
Job Level Information
Level Jobs
75 RDM, PLD via Caliburn or Excalibur
85 RDM, PLD, BLU via Corbenic Sword
Equipment Modifying Ability
Equipment Lvl. Slot Modifier
Corbenic Sword Weapon skill access after performing 13 other weapon skills
Caliburn In Dynamis: Weapon skill access, Relic Aftermath
File:Excalibur icon.png Excalibur Weapon skill access, Relic Aftermath
Excalibur (Level 90) Knights of Round damage +25%
Excalibur (Level 95) Knights of Round damage +25%
Excalibur (Level 99) Knights of Round damage +40%
Excalibur (Level 99 II) Knights of Round damage +40%
Excalibur (Level 119) Knights of Round damage +40%
Excalibur (Level 119 II) Knights of Round damage +40%
Excalibur (Level 119 III) Knights of Round damage +40% (+68% )

Notes

References