Category:Light

From PegasusXI Wiki
Light Skillchain Info
Skillchain Tier: 3
Element: Element: Fire / Element: Wind / Element: Thunder / Element: Light
Gorget: Flame Gorget / Breeze Gorget / Thunder Gorget / Light Gorget / Fotia Gorget
Belt: Flame Belt / Breeze Belt / Thunder Belt / Light Belt / Fotia Belt
Related Day: Firesday / Windsday / Lightningday / Lightsday

Notes

Deals Light, Thunder, Fire, or Wind damage. Damage type is picked by monster's elemental resistances, and in the case of equal resistances it generally follows the pattern of Fire > Wind > Thunder > Light.

For a two-step Skillchain, damage mirrors the final Weapon Skill before resistances or bonuses. Skillchain damage of a given element can be enhanced with day/weather bonuses from the Elemental Obis and by Staves. See the main Skillchain page for more information.

Generating Light

Opening and Closing with Light

Abilities with Light

H2H Dagger Sword Great Sword Axe Great Axe Scythe Polearm Katana Great Katana Club Staff Archery Marksmanship Automaton Blue Magic§ Summoning
Shijin Spiral (357)† Exenterator (357)† Knights of Round (R) Resolution (357)† - Upheaval (357)† - Geirskogul (R) Blade: Shun (357)† Tachi: Shoha (357)† Realmrazer (357)† - Apex Arrow (357)† Last Stand (357)† - Tourbillion (97) -
Final Heaven (R) Chant du Cygne (E) Scourge (R) Metatron Torment (R) Camlann's Torment (E) Tachi: Kaiten (R) Randgrith (R) Namas Arrow (R)
Victory Smite (E) Uriel Blade (Campaign) Torcleaver (E) Ukko's Fury (E) Tachi: Fudo (E) Jishnu's Radiance (E)
Glory Slash (Campaign) Dimidiation (M)

Abilities in italics have the property as a secondary (or tertiary) property.
The number in parentheses is the skill level required, or in the case of Blue Magic or Summoning, the job level required. Some weapon skills do not have a required skill level, and instead require wielding certain weapons or other requirements: R=Relic, E=Empyrean, M=Mythic/Ergon, and P=Prime.
Automaton weapon skills are dependent on skill level and body used: H=Harlequin/Stormwaker, S=Sharpshot, V=Valoredge.
§ Blue Magic spells require Chain Affinity or Azure Lore active to participate in skillchains.
Merit weapon skills only have Level 3 skillchain attributes while under the effect of Aeonic Aftermath.


References

Skillchain Elements (Stromgarde and friends, BG)