- Casts Meteor upon spawning, and every 40 seconds after.
- Meteor is non-elemental magical damage.
- Possesses en-Stun.
- Fighting in front of the Sovereign Behemoth allows it to use Howl, Shockwave, and Wild Horn.
- Fighting behind the Sovereign Behemoth allows it to use Dust Storm and Kick Out.
- Flame Armor and Thunderbolt are used regardless of direction.
- Possesses Evasion Bonus, melees will need roughly around 1450+ Accuracy.
Damage Resistance
- Builds
physical and magical resistance by 1% of the corresponding damage it deals to players, capping at -75%.
- Builds SDT resistance for the corresponding elemental type performed until reaching 5% (-95%), the lowest tier.
- A cumulative 5,000 damage will reach the 5% tier. Limiting the usefulness of magic damage.
- Sovereign Behemoth also possesses a high Magic Defense Bonus.
Resetting Resistance
- The use of Howl will reset the accumulated resistances of Sovereign Behemoth any time it is used.
- Howl stacks, increasing the Attack and Magic Attack of the Behemoth, and may not be dispelled.
- Howl is triggered by maintaining the position of Sovereign Behemoth's current target in front of him.
- Take care as the increasing use of Howl will eventually make spells like Meteor significantly stronger.
- Creating a Skillchain for 10,000+ damage during the casting of any ability will cause a
proc to occur.
- Meteor has the longest cast time and is therefore the easiest ability to proc on.
- This causes all resistances to be reset, and Sovereign Behemoth will take +50% damage for the next 30 seconds.
- You may proc
multiple times a fight.
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