Shining Ruby

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Blood Pact Information
Avatar: CarbuncleCarbuncle
Level Obtained: 24
Description: Gives party members within area of effect the effects of "Protect" and "Shell."
Blood Pact Type: Blood Pact: Ward
MP Cost: 44
Base Duration: 00:03:00
Command: /pet "Shining Ruby" <me>


Notes

  • Decreases magic damage taken by about 4% (10/256).
  • Increases defense by about 10% (25/256). (At 193 defense, gives 211 defense (+18). At 712 defense, gives 781 defense (+69).)
    • Stacks with Protect, but also counts it as base defense for the (25/256) increase.
      • 193 base defense, Protect II is 233 defense for 40 defense, with Shining Ruby 255 defense. You would expect 211 defense + 40, for 251 total, so we gained an extra 4 defense to Protect II, which is 10% of Protect II's value. At higher levels, it was adding 6 defense, meaning it takes the entire defense rating, after Protect and possibly other buffs, and increases it by (25/256), meaning it is beneficial to use on jobs with naturally high defense, such as Paladin.
  • Wearing Carbuncle's Cuffs adds a Regen effect of 5 HP/Tick with the effect of Shining Ruby active.
  • Shares a buff slot, and does not stack with, in ascending order of priority: Rampart < Shining Ruby < Wind’s Blessing < One for All.
    • If the Paladin has one or more merits in Iron Will, it cannot be overwritten by anything other than Rampart from another Paladin with one or more merits in Iron Will.