Bastok Mission 5-1

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(Redirected from Darkness Rising)
Darkness Rising
Series Republic of Bastok
Starting NPC Any Bastok Gate Guard
Title Archmage Assassin
Repeatable No
Description You are to head north to a place called Fei'Yin on the Beaucedine Glacier. Go to the President's Office for a full briefing. Naji will show you in.
Previous Mission Next Mission
Magicite Xarcabard, Land of Truths
Rewards
  • Rank Points

Note: This Mission is the same for every other Nation.

  • Players who are on the same Mission (5-1 or higher) with the Key Item New Fei'Yin seal, or have completed it for their current Nation, will be able to join you.

Walkthrough

Fei'Yin Map
  • Speak to a Gate Guard. You'll be directed to the President's Office.
  • Speak to Naji for a cutscene, and to receive the Key Item New Fei'Yin seal.
    • If you are low level, you might want to use Trusts or form a party of lvl 50+ players.
  • Go to Fei'Yin (located in the northeast corner of Beaucedine Glacier) for a cutscene with Zeid. You will have to reach the Qu'Bia Arena and clear the BCNM "The Rank 5 Mission".
    • The majority of enemies in Fei'Yin detect by Sound sound, however there are several that detect Magic spellcasting.
    • Quick Travel options:
      • Home Point #1 to Fei'Yin is the fastest way, it puts you right at the zone to Qu'Bia Arena.
      • Unity Warp (Level 128) will place you at the entrance of Fei'Yin.
      • Unity Warp (Level 125) will place you in the central area of Beaucedine Glacier.
    • From the entrance of Fei'Yin go east to (K-8). There are 2 Dolls in front of a door named Cermet Portal, open it and you'll be able to enter Qu'Bia Arena.
  • Head to Qu'Bia Arena at (K-8) map 1 and prepare for a BC, all buffs will wear upon entering. Plan accordingly and click the Burning Circle when ready.
    • You only need to kill the Archlich to win.
    • You will be facing Archlich Taber'quoan. The Archlich will spawn with 2 Ancient Sorcerers. Ancient Warriors will also spawn in the hallway and run to help of the Archlich during the fight.
    • The Archlich is a BLM, and will cast spells like Sleepga II and Freeze, he may also use Manafont.
    • The lesser skeletons have very little HP and can be easily taken out by an AoE spell.
    • Focus attacks on the Archlich, a Paladin with Invincible is useful for managing the many extra mobs. A Monk using Hundred Fists also shines in this fight, due to the skeleton blunt penalty.
    • When you win, you'll be given another cutscene and receive Key Item Burnt seal.
  • Return to Naji to complete the Mission.

Notes

  • Zoning to Metalworks directly after finishing the last Mission, will cause the Metalworks music to be replaced with "Despair (Memoro de la S^tono)".