Wizard's Rod

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Wizard's rod
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Description: DMG:149 Delay:216 INT+30 Magic Accuracy+40 "Magic Atk. Bonus"+40 Magic Damage+263 Club skill +269 Parrying skill +269 Magic Accuracy skill +269 Inflicts magic burst damage based on skillchain duration Elemental magic: Occasionally casts spells without using MP
Image:
Type: Weapon
Flags: Equippable, Not vendorable, Not sendable, Exclusive, Rare
Stack size: 1
"Find Wizard's Rod on FFXIAH" "Find Wizard's Rod on FFXIDB"
Weapon Information
Races: All Races Skill: Club
Damage: 149 Delay: 216
DPS: 41.39 TP/Hit:

69.8

Level: 99
Item Level: 119
Jobs: Black Mage / Red Mage / Scholar / Geomancer


Obtained From...
Special Event Notes
Mog Bonanza Past and/or Present Rank 1 prize choice


Redeemed From...
NPC Name Zone Notes
Dealer Moogle Port San d'Oria (I-9)
Port Bastok (L-8)
Port Windurst (F-6)
Chocobo Circuit (H-8)
Trade a Kupon W-MOGB or Key Item Mog Kupon W-MOGB


Used in the following Item Upgrades
Item Name Notes
Wizard's Rod (Reforged) Via Verification Needed alongside a Moogle Iris.
See the Bonanza Weapons page for more details.

Notes

  • Elemental magic: Occasionally casts spells without using MP - 5% proc rate.
  • Inflicts magic burst damage based on skillchain duration: According to Freshly Picked Vana'diel #54 Broadcast, the damage boost varies based on how quickly the spell lands after the skillchain is performed.
    • This effect grants a Magic Burst Damage II bonus that varies between a maximum of +30 and a minimum of +1 depending on when a spell lands during the Magic Burst window.
      • The bonus is not applied until the window for the next Skillchain has opened during the current Magic Burst window (3 seconds after the previous Skillchain closer/5 seconds for Skillchains closed with an Immanence Helix spell).
      • The damage increase is at its highest the moment when the next Skilllchain window has opened and decays during the remaining duration of the current Magic Burst window.
      • Any spells that land before the next Skillchain window has opened will not receive any bonus damage.
  • For the common lockstyle version, see Magician's Rod.

References