Promotion: First Lieutenant
From PegasusXI Wiki
| Promotion: First Lieutenant | |
|---|---|
| Required Fame | Aht Urhgan Fame Level: 1 |
| Level Restriction: | None |
| Starting NPC | Salaheem's Sentinels - Aht Urhgan Whitegate (1-10) |
| Pack | Treasures of Aht Urhgan |
| Title | First Lieutenant |
| Repeatable | No |
| Description | Your final term at the Salaheem Officer Academy has begun. Will all the cadets survive until graduation...? |
| Previous Quest | Next Quest |
|---|---|
| Promotion: Second Lieutenant | Promotion: Captain |
| Requirements | |
| Complete 25 points worth of Assaults as Second Lieutenant 5 Imperial Gold Pieces | |
| Rewards | |
| |
Rhapsodies of Vanadiel
Curio Vendor Moogles will sell the Key Item reward once "Rhapsody in Azure" is obtained from Rhapsodies of Vanadiel.
Walkthrough
- The quest is started by entering the Salaheem's Sentinels office.
- Trade Abquhbah 5 Imperial Gold Pieces.
- Wait until the game day changes and zone.
- Talk to Abquhbah to start the first trial.
Trial 1: Logic Puzzle
- In this task, you will be shown 12 humes. Some of these humes are actually Qiqirn spies. By using a limited number of queries, you must determine which of the humes are spies.
- There are 2 types of queries:
- One will tell you how many spies are in a consecutive set of 4 humes.
- One will tell you how many spies are in a pair of humes.
- You must solve 3 rounds to succeed at this task.
- First, there are 3 spies, and you may ask about 5 sets and 5 pairs.
- Second, there are 4 spies, and you may ask about 5 sets and 4 pairs.
- Third, there are 5 spies, and you may ask about 6 sets and 5 pairs.
- If you fail, you may retry the following Earth minute for no additional fee.
- After you succeed, wait for the game day to change and zone.
- Talk to Abquhbah to start the second trial.
Trial 2: Word substitution
- In this task, you will be asked several questions in a cipher. You must respond correctly in the cipher language.
- Language:
| Word | Subsitution | Word | Subsitution | Word | Subsitution |
|---|---|---|---|---|---|
| Aaka | You | Keean | Okay | Raloosha | Ayran |
| Aata | Chai | Kiichi | Instructor | Shidet | Cadet |
| Ankii | Thank you | Kolcha | Coffee | Shooya | Revision |
| Chifaan | Different | Konhe | Hello | Sooto | That |
| Churuuk | Attention | Kosu | This | Taafu | Food |
| Dogoog | Fail | Lakiino | Like | Tachiito | Sutlac |
| Dooto | Which | Lukiina | Dislike | Tsuto | Next |
| Een | No | Miil | Everyone | Una | Now |
| Goog | Pass | Nawaan | What | Waami | I |
| Haes | Yes | Nooku | Drink | Wande | Bad |
| Jinrii | Training | Oim | Same | Yonde | Good |
- You will be asked 4 questions. The correct answers are:
- Haes, Waami lakiino kiichi.
- Waami lakiino tachiito!
- Waami lakiino Yasmeel.
- Waami lakiino kolcha.
- If you fail, you may retry the following Earth minute for no additional fee.
- After you succeed, wait a game day and zone.
- Talk to Abquhbah to start the third trial.
Trial 3: BCG
- This game is the same as Rock-Paper-Scissors.
- You and a foe will each choose a critter.
- Based on the critters chosen, the round will either be a tie or a win for either the player or foe.
- In the event of a win, the bomb behind the loser will explode, and the loser will lose points.
- By default, the loser will lose 1 point for losing a round.
- In the event of a tied round, the bomb behind each player will grow, increasing the points lost by 1.
- When the bomb explodes, its size is set to normal and the points lost returns to 1.
- To win, reduce your opponents to 0 points.
- The three critters are Beetle, Crab, and Ghost.
- Ghosts defeat Beetles.
- Beetles defeat Crabs.
- Crabs defeat Ghosts.
- The first opponent you fight, after a lengthy cutscene, is Arcuhbah.
- He will use a simple repeating sequence of the 3 options. For example, if he chooses crab first, his next choice will be beetle or ghost, and his third choice will be the remaining critter.
- The second opponent you fight is a team-up of Fubruhn and Ugrihd.
- These two will tip off what their choice will be based on the emote they use and their current plan.
- Nod can either be Beetle (plan 1) or Crab (plan 2). If you don't know their current plan, choose Beetle.
- Laugh can either be Ghost (plan 1) or Beetle (plan 2). If you don't know their current plan, choose Ghost.
- Psych can either be Crab (plan 1) or Ghost (plan 2). IF you don't know their current plan, choose Crab.
- These two will tip off what their choice will be based on the emote they use and their current plan.
- The third opponent you fight is the Drill Sergeant.
- He will use a repeating sequence of 4 choices.
- Either on every even-numbered round or on every odd-numbered round he will pick the same critter.
- On the other rounds, he will alternate between the 2 critters he doesn't pick on even-numbered rounds.
- For example: Crab, Ghost, Beetle, Ghost, repeat.
- If he falls below 4 points, he will cheat and restore himself to 4 points
- In order to beat him, bring him to 4 points, tie him three times, and then win once to K.O. him in one shot.
- The final opponent you fight is Koja Salaheem.
- The battle will be decided in a single round.
- Choose Beetle to defeat Koja.
- After winning, wait until the game day changes and zone.
- Talk to Abquhbah between 15:00 and 17:00 game-time to complete the quest.
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