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Magic Defense Down
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Revision as of 05:45, 10 May 2025 by
imported>BG-Wiki import
(Imported from the BG-Wiki archive (CC BY-NC-SA 3.0))
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Magic Defense Down
Element
Removable
Yes
Effect
Decreases
Magic Defense
.
Notes
Magic Defense Down
can be applied with
Geomancy
and through
Weapon Skills
,
Blue Magic
or
Jug Pets
.
Magic Defense Down
effect from
Weapon Skills
,
Blue Magic
and
Jug Pets
do not stack, only one effect will apply.
Magic Defense Down
from weaponskills continuously overwrite each other. In most other cases such as with
Blue Magic
or when cycling between
Blue Magic
,
Weaponskills
, or
Jug Pets
you will have to wait for the effect to wear off to reapply.
Magic Defense Down
and
Geo-Malaise
stack together additively.
Enemy magic defense cannot be lowered below 50.
Removal
Medicine
Panacea
,
Vicar's Drink
,
Cleric's Drink
,
Catholicon
Spell
Erase
,
Esuna
(
)
,
Full Cure
,
Sacrifice
(
)
,
Exuviation
,
Winds of Promy.
,
Uproot
Ability
Healing Waltz
Player Infliction
Name
Type
Potency
Duration
Enervation
Blue Magic
-8
30 Sec.
Benthic Typhoon
Blue Magic
-10
30 Sec.
Acrid Stream
Blue Magic
-10
30 Sec.
Tearing Gust
Blue Magic
-30
60 Sec.
Shattersoul
Weaponskill
-10
120 Sec.
Vidohunir
Weaponskill
-10
Varies with TP 60-180 Sec.
Tartarus Torpor
Weaponskill
Varies with TP
Geo-Malaise
Geomancy
Varies
Varies
Indi-Malaise
Geomancy
Varies
Varies
Pet Infliction
Ability
Job
Potency
Duration
Swooping Frenzy (Tulfaire)
BST
-25
Varies with TP 60 Sec-2.5min.
Pestilent Plume (Acuex)
BST
-25
60 Sec.
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References
Magic Defense Down application and cap (Lockhartt, FFXIAH forums)
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