Fortification

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General Notes
  • Fortifications only spawn when a campaign zone is controlled by beastmen, They are directly linked to "Fortifications" in the campaign world map.

The fortification will recover to 100% once 50% heath is obtained reducing the "Fortifications" for that zone by 1 unit. The controlling beastmen will retreat when the "Fortifications" are reduced to a certain amount


Fortification
Adversary
Type Structures
Family Structure
Job
Class Monster
Crystal
Detects

Listings

Listings by Zone
Zone
  North Gustaberg (S)

     
      Steal: N/A
Level Spawns Behavior
50 3 This monster is passive.
HP MP DEF EVA M.DEF
Question
Rewards
  • N/A
Abilities Spells
 
Zone
  Jugner Forest (S)

     
      Steal: N/A
Level Spawns Behavior
50 This monster is passive.
HP MP DEF EVA M.DEF
Question
Rewards
  • N/A
Abilities Spells
 
Zone
  Pashhow Marshlands (S)

     
      Steal: N/A
Level Spawns Behavior
50 This monster is passive.
HP MP DEF EVA M.DEF
Question
Rewards
  • N/A
Abilities Spells
 
Zone
  Rolanberry Fields (S)

     
      Steal: N/A
Level Spawns Behavior
50 This monster is passive.
HP MP DEF EVA M.DEF
Question
Rewards
  • N/A
Abilities Spells
 
Zone
  Garlaige Citadel (S)

     
      Steal: N/A
Level Spawns Behavior
50 This monster is passive.
HP MP DEF EVA M.DEF
Question
Rewards
  • N/A
Abilities Spells
 

Ability Information