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Arch Angra Mainyu
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General Notes
Changes form during the fight through a "summoning" animation.
Ahriman -> Statue -> Ahriman -> Dragon -> Ahriman (100%HP Restored every transformation)
The last form (Ahriman) will immediately
Chainspell
upon spawning.
Stun
recommended in general, and
Chainspell
Stun
for the start of the final form.
Has access to
Blizzaja
,
Thundaja
and
Death
, along with other spells.
All forms have access to their normal TP moves and 2-hour abilities.
Thornsong gives very potent spikes. You will need to turn.
Reapply
Shell
quickly after Voidsong.
Kitable indefinitely due to casting nature, should you need to recover from a wipe.
References
Strategy notes (Khiinroye and Alarial, BG)
See the
Discussion page
for published testimonials.
Arch Angra Mainyu
Adversary
Type
Demons
Family
Ahriman
Job
Class
Notorious Monster
Crystal
Dark Crystal
Detects
Listings
Listings by Zone
Zone
Dynamis - Beaucedine
Trade
Fiendish Tome: Chapter 21
,
Fiendish Tome: Chapter 22
,
Fiendish Tome: Chapter 23
,
Fiendish Tome: Chapter 24
, and
Fiendish Tome: Chapter 25
to
???
at (J-5).
Level
Spawns
Behavior
1
HP
MP
DEF
EVA
M.DEF
Rewards
Avesta Bangles
C
Chtonic Staff
C
Oneiros Cluster
U
100 Byne Bill
R
L. Jadeshell
R
M. Silverpiece
R
Abilities
Spells
Ability Informaton
Categories
:
Bestiary
Demons
Ahriman
Notorious Monster
Information Needed
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