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* [http://robonosto.blogspot.com/search/label/jump Modeling the effects of Jump (CDF, Blogger)] | * [http://robonosto.blogspot.com/search/label/jump Modeling the effects of Jump (CDF, Blogger)] | ||
* | * Confirmation of Jump formula (Yugl and Martel, BG) | ||
* | * Jump attack modification (Martel, BG) | ||
* [https://www.ffxiah.com/forum/topic/44396/sigurds-descendants-the-art-of-dragon-slaying/108/#3645453 Jump VIT bonus only applies to first hit of mainhand, (Casey and Austar, FFXIAH) ] | * [https://www.ffxiah.com/forum/topic/44396/sigurds-descendants-the-art-of-dragon-slaying/108/#3645453 Jump VIT bonus only applies to first hit of mainhand, (Casey and Austar, FFXIAH) ] | ||
[[Category:Job Ability]] | [[Category:Job Ability]] | ||
Latest revision as of 22:05, 29 August 2026
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Notes
- Jump is an instant attack that receives a base damage (+fSTR) multiplier of (1 + VIT/256)
- When attacking with two weapons (due to Dual Wield or Hand-to-Hand), accuracy is determined for each hand, adding to the total damage and TP return of Jump.
- Jump is affected by Double Attack, Triple Attack, and Multi-Hit Weapons.
- Only the first main hand hit receives the VIT bonus.
- When Spirit Surge in activated, Jump's recast timer is reset and it will reduce the Defense of the target by 20% when used.
- This does not stack with other Defense Down effects aside from Dia and Box Step.
- Jump does not give TP to the target.
- When using equipment that modifies jump TP gain, Jump will still return the additional TP if it does 0 damage.
- Store TP affects the extra TP gained from Jump TP Bonus
| Equipment Modifying Ability | |||
|---|---|---|---|
| Equipment | Lvl. | Slot | Modifier |
| 38 | Feet | Jump Accuracy +4 | |
| 50 | Ring | Latent effect: Attack +10%. | |
| 54 | Feet | Attack +15% | |
| 74 | Feet | Attack +15% | |
| 70 | Feet | Attack +15% | |
| 70 | Body | Increases TP return by 20 TP | |
| 70 | Body | Increases TP return by 30 TP | |
| 70 | Legs | Increases TP return by 20 TP | |
| 70 | Legs | Increases TP return by 30 TP | |
| 69 | Main | Increases TP return by 50 TP | |
| 75 | Ear | Salvage: Enhances Jump effects | |
| 75 | Main | Forces Jump/High Jump to Critical Hit. | |
| 80 | Main | Forces Jump/High Jump to Critical Hit and gives a 12.5% attack bonus | |
| 85 | Main | Forces Jump/High Jump to Critical Hit and gives a 20% attack bonus | |
| 90-95 | Main | Forces Jump/High Jump to Critical Hit and gives a 30% attack bonus | |
| 99 | Main | Forces Jump/High Jump to Critical Hit and gives a 35% attack bonus | |
| 89 | Main | Double Attack+5% | |
| 99 | Main | Jump additional effect: Stun | |
| 99 | Main | Increases Jump/High Jump TP return by 20 TP | |
| 99 | Main | Increases Jump/High Jump TP return by 30 | |
| 99 | Main | Jumps Recover Wyvern HP | |
| 99 | Feet | Double Attack+3% | |
| 99 | Feet | Double Attack+3% | |
| 99 | Hands | Increases TP return by 25 TP | |
| 99 | Feet | All Jumps: Accuracy 58, "Double Attack"+5% | |
| 99 | Body | Increases TP return by 30 TP | |
| 99 | Body | Increases TP return by 35 TP | |
| 99 | Body | Increases TP return by 37 TP | |
| 99 | Body | Increases TP return by 39 TP | |
| 99 | Body | Increases TP return by 39 TP | |
| 99 | Hands | Increases TP return by 30 TP | |
| 99 | Hands | Increases TP return by 30 TP | |
| 99 | Hands | Increases TP return by 32 TP | |
| 99 | Hands | Increases TP return by 34 TP | |
| 99 | Hands | Increases TP return by 34 TP | |
| 99 | Feet | Increases TP return by 40 TP | |
| 99 | Body | All Jumps: Adds 75% of Wyvern's Max HP as additional damage. | |
| 99 | Body | All Jumps: Adds 100% of Wyvern's Max HP as additional damage. | |
| 99 | Body | All Jumps: Adds 100% of Wyvern's Max HP as additional damage. | |
| 99 | Feet | Attack +20% | |
| 99 | Feet | Attack +22% | |
| 99 | Feet | Attack +24%, Accuracy +20 | |
| 99 | Feet | Attack +26%, Accuracy +30 | |
| 99 | Feet | Attack +26%, Accuracy +30 | |
References
- Modeling the effects of Jump (CDF, Blogger)
- Confirmation of Jump formula (Yugl and Martel, BG)
- Jump attack modification (Martel, BG)
- Jump VIT bonus only applies to first hit of mainhand, (Casey and Austar, FFXIAH)













































