Innin: Difference between revisions

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*[http://www.bluegartr.com/threads/78660-Innin-and-Yonin-Enmity-Values?p=2911100&viewfull=1#post2911100 Enmity testing (Kaeko, BG)]
*Enmity testing (Kaeko, BG)
*[http://ffxi.allakhazam.com/forum.html?fjob=12&mid=1288878905174087582#1 Innin Ninjutsu Bonus (Kinematics, Alla)]
*[http://ffxi.allakhazam.com/forum.html?fjob=12&mid=1288878905174087582#1 Innin Ninjutsu Bonus (Kinematics, Alla)]
*[http://forum.square-enix.com/ffxi/threads/55654-July-2019-FINAL-FANTASY-XI-Digest?p=618119&viewfull=1#post618119 New Innin Relic Augment Effect (Producer Matsui, OF)]
*[http://forum.square-enix.com/ffxi/threads/55654-July-2019-FINAL-FANTASY-XI-Digest?p=618119&viewfull=1#post618119 New Innin Relic Augment Effect (Producer Matsui, OF)]


[[Category:Job Ability]][[Category: Style-change]]
[[Category:Job Ability]][[Category: Style-change]]

Latest revision as of 22:04, 29 August 2026

Job Ability Information
Job Ninja
Type Level  
Level Obtained 40
Description Reduces enmity and impairs evasion. Grants a bonus to accuracy, critical hit rate, and ninjutsu damage when striking target from behind.
Duration 00:05:00
Recast 00:03:00
Cumulative Enmity 1 Volatile Enmity 60
Command /ja "Innin" <me> 
Merit Points
Group 2 Ranks Available 5
Effect of each Rank Increase Skillchain and Magic Burst damage by 1% when behind foe. 
Job Points
Category Innin Effect Ranks Available 20
Effect of each Rank Increases accuracy by 1.

Notes

  • Grants approximately -20 Enmity to start and decays to approximately -10 by the end.
  • Gives approximately +30% Ninjutsu damage, +30% Critical Hit Rate, and -30 Evasion to start, all of which decay to ±10 over time.
    • These decay by 1 point every 5 ticks.
    • The Ninjutsu damage bonus is separate from all other multipliers.
  • Not available via support job.

 

Equipment Modifying Ability
Equipment Lvl. Slot Modifier
Iga Zukin +1 85 Head Innin: Double Attack +3%.
Iga Zukin +2 85 Head Innin: Double Attack +5%.
This modifier is the result of an augment Koga Hatsuburi +2 90 Head +1% Weapon Skill damage per merit level for a maximum of +5% when striking target from behind.
Hattori Zukin 99 Head Innin: Double Attack +7%.
Hattori Zukin +1 99 Head Innin: Double Attack +9%.
Hattori Zukin +2 99 Head Innin: Double Attack +11%.
Hattori Zukin +3 99 Head Innin: Double Attack +13%.
This modifier is the result of an augment Mochizuki Hatsuburi 99 Head +1% Weapon Skill damage per merit level for a maximum of +5% when striking target from behind.
This modifier is the result of an augment Mochi. Hatsuburi +1 99 Head +1% Weapon Skill damage per merit level for a maximum of +5% when striking target from behind.
This modifier is the result of an augment Mochi. Hatsuburi +2 99 Head +1% Weapon Skill damage per merit level for a maximum of +5% when striking target from behind.
This modifier is the result of an augment Mochi. Hatsuburi +3 99 Head +1% Weapon Skill damage per merit level for a maximum of +5% when striking target from behind.

References