Sekkanoki: Difference between revisions
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Sekkanoki testing (Failure and Muhnjob, BG) | |||
[[Category: Job Ability]] | [[Category: Job Ability]] | ||
Latest revision as of 22:05, 29 August 2026
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Notes
- The next Weapon Skill will cost 1000 TP when Sekkanoki is in effect.
- Weaponskill potency is equal to that of a 1000TP Weaponskill, unless modified by gear.
- TP Bonus effects on weapons such as Hagun do not effect weaponskills performed with Sekkanoki active.
| Equipment Modifying Ability | |||
|---|---|---|---|
| Equipment | Lvl. | Slot | Modifier |
| 87 | Hands | The weaponskill stacked with Sekkanoki has the fTP of 1000TP + 50% of remaining TP. | |
| 87 | Hands | The weaponskill stacked with Sekkanoki has the fTP of 1000TP + 100% of remaining TP. | |
| 99 | Hands | The weaponskill stacked with Sekkanoki has the fTP of 1000TP + 100% of remaining TP. | |
| 99 | Hands | The weaponskill stacked with Sekkanoki has the fTP of 1000TP + 100% of remaining TP. | |
| 99 | Hands | The weaponskill stacked with Sekkanoki has the fTP of 1000TP + 100% of remaining TP. | |
| 99 | Hands | The weaponskill stacked with Sekkanoki has the fTP of 1000TP + 100% of remaining TP. | |
| File:Saotome-no-tachi icon.png Saotome-no-tachi | 99 | Main | Sekkanoki: TP Bonus +50% based on remaining TP. |
| File:Sakonji-no-tachi icon.png Sakonji-no-tachi | 99 | Main | Sekkanoki: TP Bonus +60% based on remaining TP. |
| 99 | Main | Sekkanoki: TP Bonus +70% based on remaining TP. | |
| 99 | Main | Sekkanoki recast -1 second per skillchain. Sekkanoki'd WSs do not consume TP and have a potency that matches the user's current TP instead of 1000. | |
References
Sekkanoki testing (Failure and Muhnjob, BG)








