Template:Blue Magic: Difference between revisions
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Latest revision as of 02:01, 30 March 2023
The Blue Magic template is probably the most complex template written yet, reason being that the template incorporates a number of factors. Based in the inputs of the template, the template changes form to display certain information.
The template appears as follows, in it's full glory:
{{Blue Magic
|class= <!-- '''''VERY IMPORTANT''''' Input either {{damage}}, {{nuke}}, {{breath}}, {{cure}}, {{buff}} or {{enfeeble}} as it alters the table's displayed parameters -->
|type= <!-- Either Physical/Magical -->
|damage= <!-- Can be left null and will not appear. Input the type of damage (if physical: Blunt/Slashing/Piercing; if nuke or breath: the element) -->
|nohits= <!-- Can be left null and will not appear. Otherwise it will appear with the number of hits -->
|desc= <!-- Description -->
|mp= <!-- MP Cost -->
|blupoint= <!-- Blue Mage Point Cost // Inputting {{UL}} will switch it to showing that it is an Unbridled Learning spell -->
|cast= <!-- Cast time --
|recast= <!-- Recast time -->
|target= <!-- Target (Single/Cone/AOE) -->
|range= <!-- Range -->
|stats= <!-- Stats -->
|trait= <!-- Trait that the spell creates. If none, leave off -->
|trait2= <!-- For Traits that level up into a second type of Trait. If none, leave off -->
|effects= <!-- Any additional effects (turns into Enhancement for buffs and Enfeeble for enfeeble) -->
|duration= <!-- Duration of the effects -->
|level= <!-- Level that the spell is capable of being set -->
|mtype= <!-- Genus(Monster Type) of monster that the ability is learned from -->
|family= <!-- Family of monster type (slimes, bees, etc) that the ability is learned from (links directly to the category page) -->
|hppercent= <!-- HP %, used in breath -->
|flv= <!-- fLV, used in breath -->
|wsc= <!-- Used in damage AND nuke tables, Weapon Skill Secondary Attribute Modifier -->
|ftp= <!-- Used in damage AND nuke tables, for use where fTP modifier doesn't change with TP level; if left blank, will use multiple fTP -->
|ftp0= <!-- Variable fTP modifier at 0 -->
|ftp150= <!-- Variable fTP modifier at 1500 -->
|ftp300= <!-- Variable fTP modifier at 3000 -->
|ftp350= <!-- Variable fTP modifier at 3500 (Azure Lore) -->
|scprop= <!-- Used in the damage table, skillchain properties -->
|ve= <!-- Volatile Enmity generated -->
|ce= <!-- Cumulative Enmity generate -->
}}
Examples
Physical Spell
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Magical Nuke
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Breath Spell
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Healing Spell
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Enhancement
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Enfeeble
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