Divine Emblem: Difference between revisions
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|tier= <!-- If type=Merit --> | |tier= <!-- If type=Merit --> | ||
|ranks= <!-- If type=Merit --> | |ranks= <!-- If type=Merit --> | ||
|effect= <!-- If | |effect= <!-- If type --> | ||
|jobpoint=Increase magic damage by 2. <!-- Fill in if is augmented by Job Points --> | |jobpoint=Increase magic damage by 2. <!-- Fill in if is augmented by Job Points --> | ||
|category={{PAGENAME}} Effect | |category={{PAGENAME}} Effect | ||
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* [https://leaguemili.com/blog-entry-178.html VE value (Leaguemili blog)] | * [https://leaguemili.com/blog-entry-178.html VE value (Leaguemili blog)] | ||
* [http://kanican.livejournal.com/18921.html Kaeko's Divine Emblem findings (Kaeko, LJ)] | * [http://kanican.livejournal.com/18921.html Kaeko's Divine Emblem findings (Kaeko, LJ)] | ||
* | * Divine Emblem Holy testing (Martel, Xera, and Kyte, BG) | ||
* | * Enmity Testing (dasva, BG) | ||
* [https://www.ffxiah.com/forum/topic/46016/first-and-final-line-of-defense-v20/83/#3526025 Gear enhancement equip timing (Martel, FFXIAH)] | * [https://www.ffxiah.com/forum/topic/46016/first-and-final-line-of-defense-v20/83/#3526025 Gear enhancement equip timing (Martel, FFXIAH)] | ||
[[Category: Job Ability]] | [[Category: Job Ability]] | ||
Latest revision as of 22:08, 29 August 2026
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Notes
- Increases the Special Enmity Bonus of the next Divine Magic cast by 50%.
- Special Enmity Bonus is multiplicative with all other sources of Enmity+.
- e.g. with Enmity +66, Divine Emblem will increase that to an effective total Enmity +149 (1.66 × 1.5 = 2.49x or +149) for your next divine magic spell.
- Special Enmity Bonus is multiplicative with all other sources of Enmity+.
- Gives a damage bonus (multiplier) to Holy and Banish spells equal to:
- Damage = floor(Normal Damage×(1 + Divine Magic Skill÷100) )
- Grants an unknown amount of magical accuracy to divine spells. [1]
- Additionally, gives Holy II a 20~25 second Amnesia additional effect when cast on Undead monsters.
- The equipment enhancements below are added on JA activation, and retained even if the gear is removed.
| Equipment Modifying Ability | |||
|---|---|---|---|
| Equipment | Lvl. | Slot | Modifier |
| 81 | Feet | Increases the Special Enmity Bonus of Divine Emblem by +5% to 55%. | |
| 81 | Feet | Increases the Special Enmity Bonus of Divine Emblem by +10% to 60%. | |
| 99 | Feet | Increases the Special Enmity Bonus of Divine Emblem by +12% to 62%. | |
| 99 | Feet | Increases the Special Enmity Bonus of Divine Emblem by +15% to 65%. | |
| 99 | Feet | Increases the Special Enmity Bonus of Divine Emblem by +18% to 68%. | |
| 99 | Feet | Increases the Special Enmity Bonus of Divine Emblem by +21% to 71%. | |
References
- VE value (Leaguemili blog)
- Kaeko's Divine Emblem findings (Kaeko, LJ)
- Divine Emblem Holy testing (Martel, Xera, and Kyte, BG)
- Enmity Testing (dasva, BG)
- Gear enhancement equip timing (Martel, FFXIAH)






