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	<title>Shock Squall - Revision history</title>
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	<updated>2026-09-02T22:46:44Z</updated>
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		<title>imported&gt;BG-Wiki import: Imported from the BG-Wiki archive (CC BY-NC-SA 3.0)</title>
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		<summary type="html">&lt;p&gt;Imported from the BG-Wiki archive (CC BY-NC-SA 3.0)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Blood Pact&lt;br /&gt;
|name=Shock Squall&lt;br /&gt;
|avatar=Ramuh&lt;br /&gt;
|level=92&lt;br /&gt;
|desc=Temporarily prevents all enemies within area of effect from acting.&lt;br /&gt;
|type=Ward&lt;br /&gt;
|cost=67&lt;br /&gt;
|duration=15 seconds&lt;br /&gt;
|range=10&amp;#039;&lt;br /&gt;
|target=&amp;lt;t&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
== Notes ==&lt;br /&gt;
* [[Stun]] duration is 15 seconds unresisted, and has a wide AoE centered on the target.&lt;br /&gt;
* 10&amp;#039; range as of the [http://forum.square-enix.com/ffxi/threads/51345-Sep.-6-2016-%28JST%29-Version-Update Sep 6 2016 Version Update]&lt;br /&gt;
* On many NMs, stun resistance begins to build fairly quickly.&lt;br /&gt;
* Like all debuffs, it cannot refresh a status. If another form of stun is already applied when used, it will have no effect, and since most stuns are much shorter duration than Shock Squall, this will end up wasting the ability.&lt;br /&gt;
**Others applying stun prior to using Shock Squall can build up stun resistance, so coordination with teammates is recommended.&lt;br /&gt;
* Historically, has had a preparation time of 0.5 seconds when other pacts had a preparation time of 4 seconds. Since an update to preparation times for [[Summoner]], it still has the 0.5-second preparation time while other pacts have a 1.5-second preparation time.&lt;br /&gt;
* Can be paired with [[Volt Strike]] to stun-lock enemies by alternating between Shock Squall and [[Volt Strike]] every 15 seconds with minimum recasts of 30 seconds. This only works if stuns are full duration, and preparation time will leave small windows where the mob isn&amp;#039;t stunned.&lt;br /&gt;
* Though the ability itself and stuns in general are very accurate, some mobs seem to have high levels of stun resistance, or even immunity. See [[Talk:Shock Squall|Discussion]] for testimonials on usage.&lt;br /&gt;
* [[Sudden Lunge]] can have comparable stun duration. However, much like [[Violent Flourish]], [[Chaotic Strike]], and [[Volt Strike]], it is an on-hit effect to a physical move, so they require both physical and magical accuracy and are single-target. Shock Squall has the benefit of being both AoE and only requiring magical accuracy.&lt;br /&gt;
&lt;br /&gt;
[[Category:Blood Pact]][[Category:Thunder]]&lt;/div&gt;</summary>
		<author><name>imported&gt;BG-Wiki import</name></author>
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