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	<title>Further Founts - Revision history</title>
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	<updated>2026-09-03T05:29:09Z</updated>
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		<id>https://pegasusxi.com/w/index.php?title=Further_Founts&amp;diff=23567&amp;oldid=prev</id>
		<title>imported&gt;BG-Wiki import: Imported from the BG-Wiki archive (CC BY-NC-SA 3.0)</title>
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		<updated>2026-07-23T04:30:39Z</updated>

		<summary type="html">&lt;p&gt;Imported from the BG-Wiki archive (CC BY-NC-SA 3.0)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Quest Header&lt;br /&gt;
|Expansion=&lt;br /&gt;
|Start=[[Anastase]], [[Ru&amp;#039;Lude Gardens]] (G-9)&lt;br /&gt;
|Description=  More geomagnetic founts have been discovered throughout the Middle Lands. Record any relevant data and report back to Anastase.&lt;br /&gt;
|Fame=Jeuno&lt;br /&gt;
|FLevel=&lt;br /&gt;
|Quest Reqs=&lt;br /&gt;
|Item Reqs=&lt;br /&gt;
|Level=&lt;br /&gt;
|Repeatable=&lt;br /&gt;
|Previous=[[Middle Lands Investigation]]&lt;br /&gt;
|Next=[[Beam Me Up...No, Not There!]]&lt;br /&gt;
|Title= &lt;br /&gt;
|Reward=*New [[Proto-Waypoint]] Teleportation Destinations&lt;br /&gt;
*12 [[Trail Cookie]]s&lt;br /&gt;
*3000 [[Conquest]] points&lt;br /&gt;
*Experience points awarded for each [[Geomagnetic Fount]] discovered&lt;br /&gt;
|Image={{PAGENAME}}.jpg&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
&lt;br /&gt;
You must zone after completing [[Middle Lands Investigation]] before you are able to accept this quest.&amp;lt;br&amp;gt;&lt;br /&gt;
Speak to [[Anastase]] and select the first option, &amp;quot;Must have more warp destinations!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
At this point, you must discover ten more [[Geomagnetic Fount]]s hidden throughout Vana&amp;#039;diel by using the hints provided upon asking Anastase about his predictions: &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Location Name !! Details&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Abandoned Village&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;A church standing in an abandoned village&amp;lt;/small&amp;gt; || [[Davoi]] (I-8) - On a ledge to your left right before the broken bridge going west. - (600 EXP)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Malediction&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Beyond a hall wrapped in curses&amp;lt;/small&amp;gt; || [[Beadeaux]] (G-7) - In the basement behind the first mute. - (600 EXP)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Faeries&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;An abode of faeries worshipping a living god&amp;lt;/small&amp;gt; || [[Castle Oztroja]] (G-8) - Close to the entrance, behind the statue (you must go around). - (600 EXP)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;City Ruins&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;A city swallowed by the land&amp;lt;/small&amp;gt; || [[Quicksand Caves]] (F-7) - Take the (D-12) entrance from [[Western Altepa Desert]]. You will need a [[Loadstone]] or multiple persons to open the doors unless you&amp;#039;re a Galka. - (750 EXP)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Grotto&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;An eroded cave where space twists and turns&amp;lt;/small&amp;gt; || [[Sea Serpent Grotto]] (J-5) - Behind Mythril Door. - (750 EXP)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Shrine&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;A temple where those who have lost darkness reside&amp;lt;/small&amp;gt; || [[Temple of Uggalepih]] (H-8) - Map Two - Located inside the hidden room, next to a potential coffer spawn location. (750 EXP)&lt;br /&gt;
* &amp;lt;span style=&amp;quot;font-size:90%;&amp;quot;&amp;gt;[[:Category:Unity Concord#Unity_Wanted_Notorious_Monsters|Unity Warp (125)]] puts you closest to this one.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Forest&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Moss that glistens deep with a gigantic tree&amp;lt;/small&amp;gt; || [[The Boyahda Tree]] (D-4) - Map One - On a ledge north of the northern tree. - (900 EXP)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Urban Locale&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;A city constructed by nomadic beastmen&amp;lt;/small&amp;gt; || [[Oldton Movalpolos]] (K-11) - Requires travelling through [[Newton Movalpolos]]. - (750 EXP)&lt;br /&gt;
* &amp;lt;span style=&amp;quot;font-size:90%;&amp;quot;&amp;gt;While in [[Oldton Movalpolos]] travel to E-13, talk to [[Twinkbrix]], and win a gamble against him to receive a {{KI}} [[Shaft gate operating dial]]. 10,000 gil gives the highest success rate - alternatively, trading 2,716 gil on Lightsday also gives the highest success rate. While owning the key item, trade 2,000 gil to teleport to Mineshaft 2716. Exit out of Mineshaft 2716 into [[Newton Movalpolos]] and travel to the furnace at K-8.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;font-size:90%;&amp;quot;&amp;gt;You will be heading south from here, if the fence/gate is restricting you from going south, you will need a [[Firesand]] (drops from Moblin Roadman/Engineer). Trade the Firesand to the furnace to move the fence/gate.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;font-size:90%;&amp;quot;&amp;gt;Drop off at I/J-9 and continue running south. You will now be heading to E-9 (4 on the Map) and exit back into [[Oldton Movalpolos]]. The geomagnetic fount is on the left near the opening of the tunnel.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Belfry&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Another beautiful ring of a bell&amp;lt;/small&amp;gt; || [[Riverne - Site B01]] (C-10) - Requires two [[Giant Scale|Giant Scales]]. - (900 EXP)&lt;br /&gt;
* &amp;lt;span style=&amp;quot;font-size:90%;&amp;quot;&amp;gt;If you already have the HP for this zone, then you only need 1 Giant Scale and the Fount is much closer than the entrance.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;font-size:90%;&amp;quot;&amp;gt;If you don&amp;#039;t have the HP, get it at the same time at E-8.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Darkness&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;The farthest reaches of the blackest depths&amp;lt;/small&amp;gt;|| [[Castle Zvahl Keep]] (H-8) - It is located in the middle of the first room. - (900 EXP)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
After attuning the [[Prototype attuner]] to each of the 10 geomagnetic founts above, return to [[Anastase]] to complete the quest.&lt;br /&gt;
&lt;br /&gt;
Note: if you have the quest [[Granddaddy Dearest]] open at the same time, [[Anastase]] will not complete this quest before you complete [[Granddaddy Dearest]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Jeuno Quests]] [[Category:Ru&amp;#039;Lude Gardens Quests]]&lt;/div&gt;</summary>
		<author><name>imported&gt;BG-Wiki import</name></author>
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