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	<id>https://pegasusxi.com/w/index.php?action=history&amp;feed=atom&amp;title=Dead_Aim</id>
	<title>Dead Aim - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://pegasusxi.com/w/index.php?action=history&amp;feed=atom&amp;title=Dead_Aim"/>
	<link rel="alternate" type="text/html" href="https://pegasusxi.com/w/index.php?title=Dead_Aim&amp;action=history"/>
	<updated>2026-09-02T23:15:28Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://pegasusxi.com/w/index.php?title=Dead_Aim&amp;diff=17479&amp;oldid=prev</id>
		<title>imported&gt;BG-Wiki import: Imported from the BG-Wiki archive (CC BY-NC-SA 3.0)</title>
		<link rel="alternate" type="text/html" href="https://pegasusxi.com/w/index.php?title=Dead_Aim&amp;diff=17479&amp;oldid=prev"/>
		<updated>2017-05-27T16:56:08Z</updated>

		<summary type="html">&lt;p&gt;Imported from the BG-Wiki archive (CC BY-NC-SA 3.0)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Job Trait&lt;br /&gt;
|desc=Improves [[Critical Hit Damage|power of critical hits]] for ranged attacks.&lt;br /&gt;
|type=Level&lt;br /&gt;
|Insert Job Trait Level Template=&lt;br /&gt;
{{Job Trait Level&lt;br /&gt;
|tier=I&lt;br /&gt;
|jlevels=RNG50&lt;br /&gt;
|value=10%&lt;br /&gt;
}}&lt;br /&gt;
{{Job Trait Level&lt;br /&gt;
|tier=II&lt;br /&gt;
|jlevels=RNG60&lt;br /&gt;
|value=20%&lt;br /&gt;
}}&lt;br /&gt;
{{Job Trait Level&lt;br /&gt;
|tier=III&lt;br /&gt;
|jlevels=RNG70&lt;br /&gt;
|value=30%&lt;br /&gt;
}}&lt;br /&gt;
{{Job Trait Level&lt;br /&gt;
|tier=IV&lt;br /&gt;
|jlevels=RNG80&lt;br /&gt;
|value=35%&lt;br /&gt;
}}&lt;br /&gt;
{{Job Trait Level&lt;br /&gt;
|tier=V&lt;br /&gt;
|jlevels=RNG90&lt;br /&gt;
|value=40%&lt;br /&gt;
}}&lt;br /&gt;
{{Job Trait Level&lt;br /&gt;
|tier=VI&lt;br /&gt;
|jlevels=RNG99&lt;br /&gt;
|value=45%&lt;br /&gt;
}}&lt;br /&gt;
|notes=* Increases ranged [[Critical Hit Damage]] by a certain percentage.&lt;br /&gt;
** Does not apply to [[Weapon Skills]].&lt;br /&gt;
*[[Ranged Attack]]s have a 1.25x multiplier which differs from melee [[critical hit]]s that add 1 to the [[PDIF]].  Dead Aim multiplies with the 1.25, so a tier VI trait becomes 1.25 * 1.45 = 1.8125 damage multiplication.  [[Critical hit damage]] adds to dead aim, so for example 20% [[critical hit damage]] would become 1.25 * 1.65 = 2.0625 damage multiplication.  This can also interact with other forms of damage multiplication such as Aftermath Level 3.&lt;br /&gt;
*[[Ranger]] Gifts give up to an additional 8% Dead Aim.&lt;br /&gt;
|Insert Equipment Ability Modified Template=&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Meghanada Visor&lt;br /&gt;
|modifier=Has 7% Dead Aim and will give Dead Aim to others jobs.&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Meghanada Visor +1&lt;br /&gt;
|modifier=Has 10% Dead Aim and will give Dead Aim to others jobs.&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Meghanada Visor +2&lt;br /&gt;
|modifier=Has 12% Dead Aim and will give Dead Aim to others jobs.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* [https://translate.googleusercontent.com/translate_c?act=url&amp;amp;depth=1&amp;amp;hl=en&amp;amp;ie=UTF8&amp;amp;prev=_t&amp;amp;rurl=translate.google.com&amp;amp;sl=ja&amp;amp;tl=en&amp;amp;u=http://wiki.ffo.jp/html/23695.html&amp;amp;usg=ALkJrhjtoHnb0EWCKp6LuQaWns35fi0kDg| Dead Aim wiki.ffo.jp]&lt;/div&gt;</summary>
		<author><name>imported&gt;BG-Wiki import</name></author>
	</entry>
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