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	<id>https://pegasusxi.com/w/index.php?action=history&amp;feed=atom&amp;title=Category%3AGarrison</id>
	<title>Category:Garrison - Revision history</title>
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	<updated>2026-09-03T19:46:54Z</updated>
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		<title>imported&gt;BG-Wiki import: Imported from the BG-Wiki archive (CC BY-NC-SA 3.0)</title>
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		<updated>2026-08-05T05:04:15Z</updated>

		<summary type="html">&lt;p&gt;Imported from the BG-Wiki archive (CC BY-NC-SA 3.0)&lt;/p&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:04, 5 August 2026&lt;/td&gt;
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		<author><name>imported&gt;BG-Wiki import</name></author>
	</entry>
	<entry>
		<id>https://pegasusxi.com/w/index.php?title=Category:Garrison&amp;diff=1752&amp;oldid=prev</id>
		<title>imported&gt;BG-Wiki import: Imported from the BG-Wiki archive (CC BY-NC-SA 3.0)</title>
		<link rel="alternate" type="text/html" href="https://pegasusxi.com/w/index.php?title=Category:Garrison&amp;diff=1752&amp;oldid=prev"/>
		<updated>2026-08-05T05:04:15Z</updated>

		<summary type="html">&lt;p&gt;Imported from the BG-Wiki archive (CC BY-NC-SA 3.0)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Category Page Header&lt;br /&gt;
|ToC=yes&lt;br /&gt;
|Float=left&lt;br /&gt;
|Image=Garrison_Header.png&lt;br /&gt;
|Image Size=350&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Intro Text=&amp;#039;&amp;#039;&amp;#039;Garrison&amp;#039;&amp;#039;&amp;#039; is a type of battle content where adventurers defend outposts from oncoming waves of attacking beastmen. Upon finding an encoded beastman message, an adventurer can trade it to an [[Outpost]] Guard to initiate the defense against the surprise attack by beastmen. &lt;br /&gt;
&lt;br /&gt;
The number of allied NPCs and enemies is determined based on the number of players in the initiating party/alliance. Enemies attack in four waves, starting small, leading up to a final wave with a boss. &lt;br /&gt;
&lt;br /&gt;
A Garrison battle ends when all enemies, or all NPC defenders, or all party members are defeated, or after the 30 minutes time limit expires.&lt;br /&gt;
|Secondary Text=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Overview=&lt;br /&gt;
*Any [[Trust]]s will be dismissed as soon as the Garrison is initiated, and cannot be re-summoned while under the Level restriction.&lt;br /&gt;
**Similarly, it is not possible to make use of the [[Adventuring Fellow]].&lt;br /&gt;
*If a party member is KO&amp;#039;d during the Garrison, they will no longer be able to participate, as the Level Restriction will be lost.&lt;br /&gt;
*Characters outside of the Level Restriction cannot interact with other players that are under the Level Restriction effect, such as curing, etc. They can, however, raise KO&amp;#039;d party members that have lost the restriction.&lt;br /&gt;
*A Garrison cannot occur in the same area a [[Ballista]] has been initiated; this includes all three in-game days of entries, the match itself, and the closing of the event.&lt;br /&gt;
*A player can only trade the item to start a Garrison once per [[Conquest Tally]], regardless of zone.&lt;br /&gt;
*The allegiance of the player must match the Outpost guard in order to trade the item.&lt;br /&gt;
*There is a 30 minute cool-down period between Garrisons in the same zone.&lt;br /&gt;
*Participants have 30 minutes to complete a Garrison, or it will end in failure and enemies will retreat.&lt;br /&gt;
*Enemies will automatically be aggressive to friendly NPCs, and will immediately begin attacking them upon initiation of the Garrison event. If all NPCs are slain, the Garrison is deemed a failure.&lt;br /&gt;
*Any buffs will not wear off when the Garrison commences.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
* Number of rewards increases based on number of NPCs alive after defeating all enemy waves.&lt;br /&gt;
* The player who initiated the Garrison must talk to the [[Outpost]] guard after all enemies are defeated to collect the rewards.&lt;br /&gt;
* All Garrison battles will reward {{Item Tooltip|Miratete&amp;#039;s Mem.}} or {{Item Tooltip|Dragon Chronicles}} and up to 10,000 gil, in addition to equipment listed in the table below.&lt;br /&gt;
* In addition to the equipment rewarded for successful completion, garrison enemies at any level cap have direct drops including {{Item Tooltip|Mannequin Legs}} and {{Item Tooltip|Mannequin Feet}}.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;default1&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;width: 100%; max-width: 750px; text-align: center&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding:0.3em; width: 5%;&amp;quot;| Level Cap&lt;br /&gt;
! style=&amp;quot;padding:0.3em; width: 17%;&amp;quot;| Outpost Zone&lt;br /&gt;
! style=&amp;quot;padding:0.3em; width: 12%;&amp;quot;| Enemies&lt;br /&gt;
! style=&amp;quot;padding:0.3em; width: 22%;&amp;quot;| Trigger Item&lt;br /&gt;
! style=&amp;quot;padding:0.3em; width: 20%;&amp;quot;| Reward List&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2;&amp;quot; | [[North Gustaberg]]&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2;&amp;quot; | [[:Category:Quadav|Quadav]]&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2;&amp;quot; | {{Item Tooltip|Dst. Engraving}}&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2;&amp;quot; rowspan=3 |&lt;br /&gt;
{{Item Tooltip|Garrison Sallet}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item Tooltip|Garrison Tunica}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item Tooltip|Garrison Gloves}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item Tooltip|Garrison Hose}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item Tooltip|Garrison Boots}}&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2;&amp;quot; | [[West Ronfaure]]&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2;&amp;quot; | [[:Category:Orc|Orc]]&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2;&amp;quot; | {{Item Tooltip|Red Cryptex}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2;&amp;quot; | [[West Sarutabaruta]]&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2;&amp;quot; | [[:Category:Yagudo|Yagudo]]&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2;&amp;quot; | {{Item Tooltip|7-Knot Quipu}}&lt;br /&gt;
|-&lt;br /&gt;
| 30&lt;br /&gt;
| [[Buburimu Peninsula]]&lt;br /&gt;
| [[:Category:Goblin|Goblin]]&lt;br /&gt;
| {{Item Tooltip|Mithra Fang Sack}}&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |&lt;br /&gt;
{{Item Tooltip|Military Axe}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item Tooltip|Military Gun}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item Tooltip|Military Harp}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item Tooltip|Military Pick}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item Tooltip|Military Pole}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item Tooltip|Military Spear}}&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 30&lt;br /&gt;
| [[Jugner Forest]]&lt;br /&gt;
| [[:Category:Orc|Orc]]&lt;br /&gt;
| {{Item Tooltip|Jade Cryptex}}&lt;br /&gt;
|-&lt;br /&gt;
| 30&lt;br /&gt;
| [[Meriphataud Mountains]]&lt;br /&gt;
| [[:Category:Yagudo|Yagudo]]&lt;br /&gt;
| {{Item Tooltip|13-Knot Quipu}}&lt;br /&gt;
|-&lt;br /&gt;
| 30&lt;br /&gt;
| [[Pashhow Marshlands]]&lt;br /&gt;
| [[:Category:Quadav|Quadav]]&lt;br /&gt;
| {{Item Tooltip|Silver Engraving}}&lt;br /&gt;
|-&lt;br /&gt;
| 30&lt;br /&gt;
| [[Qufim Island]]&lt;br /&gt;
| [[:Category:Gigas|Gigas]]&lt;br /&gt;
| {{Item Tooltip|R. Leather Missive}}&lt;br /&gt;
|-&lt;br /&gt;
| 30&lt;br /&gt;
| [[Valkurm Dunes]]&lt;br /&gt;
| [[:Category:Goblin|Goblin]]&lt;br /&gt;
| {{Item Tooltip|Galka Fang Sack}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2;&amp;quot; | 40&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2;&amp;quot; | [[Beaucedine Glacier]]&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2;&amp;quot; | [[:Category:Gigas|Gigas]]&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2;&amp;quot; | {{Item Tooltip|T. Leather Missive}}&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2;&amp;quot; rowspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
{{Item Tooltip|Variable Cape}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item Tooltip|Variable Mantle}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item Tooltip|Variable Ring}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item Tooltip|Protean Ring}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item Tooltip|Mecurial Earring}}&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2;&amp;quot; | 40&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2;&amp;quot; | [[The Sanctuary of Zi&amp;#039;Tah]]&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2;&amp;quot; | [[:Category:Goblin|Goblin]]&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2;&amp;quot; | {{Item Tooltip|Hound Fang Sack}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2;&amp;quot; | 40&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2;&amp;quot; | [[Yuhtunga Jungle]]&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2;&amp;quot; | [[:Category:Sahagin|Sahagin]]&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2;&amp;quot; | {{Item Tooltip|S. Leather Missive}}&lt;br /&gt;
|-&lt;br /&gt;
| 50&lt;br /&gt;
| [[Eastern Altepa Desert]]&lt;br /&gt;
| [[:Category:Antica|Antica]]&lt;br /&gt;
| {{Item Tooltip|D. Leather Missive}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
{{Item Tooltip|Amorph Earring}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item Tooltip|Aquan Earring}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item Tooltip|Arcana Earring}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item Tooltip|Beast Earring}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item Tooltip|Bird Earring}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item Tooltip|Demon Earring}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item Tooltip|Dragon Earring}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item Tooltip|Lizard Earring}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item Tooltip|Undead Earring}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item Tooltip|Refresh Earring}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item Tooltip|Accurate Earring}}&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 50&lt;br /&gt;
| [[Xarcabard]]&lt;br /&gt;
| [[:Category:Demon|Demon]]&lt;br /&gt;
| {{Item Tooltip|B. Leather Missive}}&lt;br /&gt;
|-&lt;br /&gt;
| 50&lt;br /&gt;
| [[Yhoator Jungle]]&lt;br /&gt;
| [[:Category:Tonberry|Tonberry]]&lt;br /&gt;
| {{Item Tooltip|C. Leather Missive}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2;&amp;quot; | Uncapped&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2;&amp;quot; | [[Cape Teriggan]]&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2;&amp;quot; | [[:Category:Goblin|Goblin]]&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2;&amp;quot; | {{Item Tooltip|Bunny Fang Sack}}&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2;&amp;quot; rowspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
{{Item Tooltip|Mighty Axe}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item Tooltip|Mighty Bow}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item Tooltip|Mighty Cudgel}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item Tooltip|Mighty Knife}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item Tooltip|Mighty Lance}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item Tooltip|Mighty Patas}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item Tooltip|Mighty Pick}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item Tooltip|Mighty Zaghnal}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item Tooltip|Nukemaru}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item Tooltip|Rai Kunimitsu}}&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Solo Strategies==&lt;br /&gt;
* The main reason to solo these is to defeat enemies that drop the [[Mannequin Legs]] and [[Mannequin Feet]].&lt;br /&gt;
** You can earn the Mannequin parts without winning the Garrison battle itself.&lt;br /&gt;
* The [[Cape Teriggan]] Garrison does not have a level restriction and pits you against level 75 enemies. If the [[Kuzotz]] region is under your nation&amp;#039;s control, this is the easiest route for any job.&lt;br /&gt;
* Access to Cure or Waltz is recommended for keeping Garrison NPCs alive.&lt;br /&gt;
* Buffs used before the Garrison starts will be retained.&lt;br /&gt;
** Defensively: [[Protect V|Protect]]/[[Shell V]], [[Phalanx]], and [[Regen]] will make you effectively invincible at lower levels for their duration.&lt;br /&gt;
*** [[Cipher: King|King of Hearts]] can apply [[Phalanx II]] with a +50% duration.&lt;br /&gt;
** Offensively: [[:Category:Enspell|Enspells]] (Tier I) are recommended for their damage which snapshots to your skill level when you applied them. Also recommend [[Haste II]].&lt;br /&gt;
* [[Destrier Beret]] will be active while level capped at 20 or 30, and provides a movement speed bonus&lt;br /&gt;
* Any ilvl equipment tends to scale well under [[Level Sync]] due to the increase on all base stats.&lt;br /&gt;
** For capes/accessories: Most secondary stats are not retained. See [[Version Update (09/08/2008)/Level Sync#Regarding Equipment]] for details.&lt;br /&gt;
** [[Automaton]]s retain use of all of their attachments while level synced, so any level 80+ attachments are an extra advantage.&lt;br /&gt;
* Strategy for PUP&lt;br /&gt;
** Similar to level 30 BCNMs: grab aggro and kite using your destrier beret while commanding your tank automaton to focus on defeating individual beastmen.&lt;br /&gt;
* Strategy for RDM&lt;br /&gt;
** You may need up to 20 minutes to finish all waves, extend your buff durations as much as possible.&lt;br /&gt;
** Tank everything with Phalanx and Cure the npcs.&lt;br /&gt;
** Once the beastmen are attacking you, melee them down with enspell damage.&lt;br /&gt;
&lt;br /&gt;
=Related Links=&lt;br /&gt;
*[https://www.playonline.com/comnewsus/200404226037.html April 2004 Version Update]&lt;br /&gt;
&lt;br /&gt;
[[Category:Battle Systems]]&lt;/div&gt;</summary>
		<author><name>imported&gt;BG-Wiki import</name></author>
	</entry>
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